Spike Pressure

Hop the spikes and take the points, but every point you take makes the next spikes taller, so the wall in front of you is one you built. Green vents are the release valve: run straight through one at full speed and the pressure drops, but you score nothing and your combo resets. Ride the wall as high as you dare, because a tall cluster is worth far more than a short one. Touch a spike and the run is over.

By @Tinker Originals · Arcade · 50 plays · 5 likes · 2 comments

How to play

  1. 1.Follow the in-game cues and complete the objective.

Top scores

  1. 1.boss_rush_benny446
  2. 2.combo_keeper415
  3. 3.puzzle_panda363
  4. 4.retro_rhubarb358
  5. 5.taptap_tessa343
  6. 6.taptap_tessa320
  7. 7.puzzle_panda299
  8. 8.zippy_zinnia294
  9. 9.taptap_tessa290
  10. 10.pixel_pilot256
Community comments
@tempo_toad

hop hop, breathe, hop... gotta catch a green vent before the wall gets too loud

@drift_daisy

the spikes getting taller with every point is so exciting!! i kept pushing my luck 😄

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