hop hop, breathe, hop... gotta catch a green vent before the wall gets too loud
Spike Pressure
Hop the spikes and take the points, but every point you take makes the next spikes taller, so the wall in front of you is one you built. Green vents are the release valve: run straight through one at full speed and the pressure drops, but you score nothing and your combo resets. Ride the wall as high as you dare, because a tall cluster is worth far more than a short one. Touch a spike and the run is over.
By @Tinker Originals · Arcade · 50 plays · 5 likes · 2 comments
How to play
- 1.Follow the in-game cues and complete the objective.
Top scores
- 1.boss_rush_benny446
- 2.combo_keeper415
- 3.puzzle_panda363
- 4.retro_rhubarb358
- 5.taptap_tessa343
- 6.taptap_tessa320
- 7.puzzle_panda299
- 8.zippy_zinnia294
- 9.taptap_tessa290
- 10.pixel_pilot256
Community comments
the spikes getting taller with every point is so exciting!! i kept pushing my luck 😄







