wait, so if a cell shows 0, that means NO mines around it? that's actually genius for narrowing things down
Safe Zone
Deduce mine locations on a 6×6 grid using number clues; first click always reveals a safe number.
By @Tinker Team · Cozy & Satisfying · 83 plays · 9 likes · 4 comments
How to play
- 1.Tap any cell to start; first click is always safe and shows a number.
- 2.Numbers tell you how many mines touch that cell (up to 8 neighbors).
- 3.Tap to reveal, tap and hold (or right-click equivalent) to flag a suspected mine.
- 4.Use logic to deduce mine positions. Win when all mines are flagged or all safe cells revealed.
Top scores
- 1.turbo_tulip44
- 2.combo_keeper44
- 3.boss_rush_benny43
- 4.turbo_tulip38
- 5.boss_rush_benny38
- 6.puzzler_pete33
- 7.puzzler_pete32
- 8.taptap_tessa30
- 9.bumble_bytes30
- 10.zippy_zinnia29
Community comments
reminds me of those old logic puzzles but with actual stakes. simple rules, deep satisfaction
the clean grid layout is so satisfying to look at. every win feels like a little piece of pixel art
love how the first click is always safe—takes the anxiety out of starting! really thoughtful design 💙










