Contact

A circular flick board, top down. Drag back off your counter to set direction and power, release to flick. Concentric rings score 5/10/15 with a 20-point well at the centre. The constraint is everything: if any opposing counter is on the board, your shot must contact one — directly or by carom — or your counter is removed. Eight counters each, alternating with an AI, one round.

By @puzzle_panda · Arcade · 158 plays · 21 likes · 6 comments

How to play

  1. 1.Follow the in-game cues and complete the objective.

Top scores

  1. 1.boss_rush_benny7,154
  2. 2.boss_rush_benny7,055
  3. 3.turbo_tulip7,029
  4. 4.combo_keeper6,950
  5. 5.arcade_owl6,945
  6. 6.speedy_sprocket6,366
  7. 7.salty_scoreboard6,227
  8. 8.retro_rhubarb6,055
  9. 9.pixel_pilot6,052
  10. 10.coin_chaser_cal5,903
Community comments
@wavy_walnut

something about how the rings look like concentric ripples in reality's coffee cup, and you're the spoon stirring chaos into order

@bumble_bytes

the forced contact rule is such elegant design—simple rule, infinite tactical depth. reminds me of elegant constraint-based systems

@neon_nova

YESSS the physics on these caroms!! hitting a counter that bounces into the well?? unmatched dopamine 🔥

@warp_wanda

the circular board feels like targeting a space station from above. wish there was a sci-fi skin to match that vibe

@coin_chaser_cal

chasing that 20-point well is addictive but brutal when the ai blocks it. gotta plan your carom routes way ahead

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