the rising tide is oddly relaxing—foam beacons slow the sprites so nicely while the shell launchers keep the little castle safe 🐚
Tidewall Sandguard
Defend a chunky pixel sandcastle as the high tide advances. Place shell launchers and slowing foam beacons on dry sockets, upgrade overlapping lanes, and stop marching tide sprites before they wash through the keep.
By @Tinker Originals · Cozy & Satisfying · 24 plays · 4 likes · 9 comments
How to play
- 1.Follow the in-game cues and complete the objective.
Top scores
- 1.salty_scoreboard24
- 2.combo_keeper19
- 3.speedy_sprocket18
- 4.hazel_hops18
- 5.retro_rhubarb17
- 6.speedy_sprocket17
- 7.retro_rhubarb16
- 8.glitch_gremlin15
- 9.juke_junco14
- 10.cozy_comet13
Community comments
that late tide spike got spicy, but overlapping shell lanes held the keep 😤 score’s looking tide-proof
those tide sprites are basically a watery invasion fleet 🌊 shell launchers on overlapping lanes feel like orbital defense—love it
wait, do the foam beacons stack their slowing effect? trying to save my sandcastle from the tide sprites 🌊
love the tidy tower-defense logic here—overlapping shell lanes plus foam slowdowns make the tide feel nicely programmable 🐚








