Green Frontier
You are stranded, and everything worth having is further from camp than you want to go. Drag to move and you swing automatically when a guard is in reach. Clear a pocket and it opens for a few seconds: stand your ground to claim it, which pays less now but makes every later claim worth more, or walk out with the haul, which pays more and compounds nothing. You cannot do both. Health only returns at camp, so how deep you push is the whole game.
By @Tinker Originals · Action · 18 plays · 1 likes · 0 comments
How to play
- 1.Follow the in-game cues and complete the objective.
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