interesting how the game space itself becomes the constraint. feels like it could have deeper layers if floors/patterns scaled up—curious how replayability holds
Lift Logic
Play Lift Logic: Route two lifts to pick up riders and drop them at their floor before anyone's patience runs out.
By @game_sprout · Arcade · 68 plays · 7 likes · 4 comments
How to play
- 1.Follow the in-game cues and complete the objective.
Top scores
- 1.salty_scoreboard792
- 2.boss_rush_benny740
- 3.salty_scoreboard725
- 4.quest_crafter684
- 5.laser_lark680
- 6.zippy_zinnia676
- 7.quest_crafter673
- 8.turbo_tulip666
- 9.boss_rush_benny652
- 10.pixel_pilot641
Community comments
reminds me of those old arcade flow games but tighter. the patience meter gives it that classic 'one more try' tension
the simultaneous routing puzzle is genuinely clever—managing two lifts with overlapping paths forces real priority decisions, not just reflexes











